下理那个表达式正确使用了math()?

A:area=newmath().pt*Radius$adius B:area=math.New().pt*radius$radius C:area=math.NewInstance().Pt#radius$radius D:area=mathpt$radius$radius

RADIUS通过如下哪些手段来确保RADIUS服务器与RADIUS客户端之间交互消息正确性()

A:RADIUS协议采用TCP来可靠性传输消息 B:RADIUS协议有报文重传机制 C:RADIUS协议采用定时器来管理消息发送 D:RADIUS协议发送的每个消息报文都有独立唯一不重复的序列号

[说明]
下面程序计算正方体、球体和圆柱体的表面积和体积。
[C++程序]
#include<iostream.h>
class container

protected:
double radius;
public:
container(double radius)

container::radius=radius;

(1) ;
(2) ;
;
class cube: (3)

public:
cube(double radius)::container(radius)( );
double surface_area( )

return radius*radius*6;

double volume( )

return radius*radius*radius;

;
class sphere: public container

(4) ;
double surface_area( )

return 4*3.1416 *radius*radius;

double volume( )

return 3.1416*radius *radius*radius*4/3;

;
class cylinder:public container

double height;
public:
cylinder(double radius, double height):container(radius)

(5) ;

double surface_area( )

return 2*3.1416*radius*(height+radius);

double volume( )

return 3.1416 *radius*radius*height;

;
void main( )

container *p;
cube obj1(5);
sphere obj2 (5);
cylinder obj3(5,5);
p=&obj1;
cout<<"正方体表面积:"<<p->surface_area( )<<endl;
cout<<"正方体体积:"<<p->volume( )<<endl;
p=&obj2;
cout<<"球体表面积:"<<p->surface_area( )<<endl;
cout<<"球体体积:"<<p->volume( )<<endl;
p=&obj3;
cout<<"圆柱体表面积:"<<p->surface_area( )<<endl;
cout<<"圆柱体体积:"<<p->volume( )<<endl;

virtual double surface_area()=0

[说明]
下面程序计算正方体、球体和圆柱体的表面积和体积。
[C++程序]
#include<iostream.h>
class container

protected:
double radius;
public:
container(double radius)

container::radius=radius;

(1) ;
(2) ;
;
class cube: (3)

public:
cube(double radius)::container(radius)( );
double surface_area( )

return radius*radius*6;

double volume( )

return radius*radius*radius;

;
class sphere: public container

(4) ;
double surface_area( )

return 4*3.1416 *radius*radius;

double volume( )

return 3.1416*radius *radius*radius*4/3;

;
class cylinder:public container

double height;
public:
cylinder(double radius, double height):container(radius)

(5) ;

double surface_area( )

return 2*3.1416*radius*(height+radius);

double volume( )

return 3.1416 *radius*radius*height;

;
void main( )

container *p;
cube obj1(5);
sphere obj2 (5);
cylinder obj3(5,5);
p=&obj1;
cout<<"正方体表面积:"<<p->surface_area( )<<endl;
cout<<"正方体体积:"<<p->volume( )<<endl;
p=&obj2;
cout<<"球体表面积:"<<p->surface_area( )<<endl;
cout<<"球体体积:"<<p->volume( )<<endl;
p=&obj3;
cout<<"圆柱体表面积:"<<p->surface_area( )<<endl;
cout<<"圆柱体体积:"<<p->volume( )<<endl;

cylinder::height=height

【说明】 以下程序的功能是计算正方体、球体和圆柱体的表面积和体积并输出。 程序由4个类组成:类cube、sphere和cylinder分别表示正方体、球体和圆柱体;抽象类 container为抽象类,提供了两个纯虚拟函数surface_area( )和volum( ),作为通用接口。 【C++程序】 #include<iostream.h>   #define pi 3.1416 class container{   protected:   double radius;   public: container(double radius) {container::radius=radius;} virtual double surface_area( )=0; virtual double velum( )=0; }; class cube: (1) { //定义正方体类 public: cube(double radius):container(radius){}; double surface_area ( ) {return 6 * radius * radius;} double volum( ) {return radius * radius * radius;} }; class sphere: (2) { //定义球体类 public: sphere(double radius): container(radius){}; double surface_area( ) { return (3) ;} double volum( ) {return pi * radius * radius * radius * 4/3;} }; class cylinder: (4) { //定义圆柱体类 double height; public: cylinder(double radius,double height):container(radius) { container::height=height; } double surface_are a ( ) { return 2 * pi * radius * (height+radius); } double volum ( ) {return (5) ;} }; void main( ) { container * p; cube obj1 (5); sphere obj2(5); cylinder obj3(5,5); p=&obj1; cout<<“正方体表面积”(<<p->surface_area( )<<end1; cont<<“正方体体积”<<p->volume( )<<end1; p=&obj2; cout<<“球体表面积”<<p->surface_area( )<<end1; cout<<“球体体积”<<p->volume( )<<end1; p=&obj3; cout<<“球体表面积”<<p->surface_area( )<<end1; cout<<“球体体积”<<p->volume( )<<end1; }

public container (2)public container

采用Radius认证计费时,NAS被用做 。( )

A:Radius Server B:Radius Client

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